Chapter 269: Allocation
Chapter 269: AllocationI exhaled once, then pulled up the window.
[Status Window]
Name: Eli Cross
Race: Goblin
Title (v): Drugar’s Chosen
Class: Dimensional Sovereign
Level: 45
HP: 1723 / 1723
MP: 998 / 998
Kill Count: 21
[Stats]
Strength: 87
Stamina: 107
Agility: 89
Intelligence: 75
Perception: 70
(Available Points: 15)
[Skills]
Innate Skill: [Phase Walker (SSS)]
Class Skills: [Rift Annihilation (Active) – SSS] [Event Collapse (Active) – SSS] [Fractured Existence (Passive) – SSS] [Paradox Step (Passive) – SSS] [Sovereign’s Domain (Active) – SSS] [Dimensional Gate (Active) – SSS] [Essence Reforging (Passive)]
Passive Skills: [Analyze (N)] [Iron Fist (E)] [Roar of Intimidation (C)] [Iron Persistence (C)] [Illusion Resistance (C)] [Battle Instinct (B)] [Unyielding Will (C)] [Blood Resilience (B)] [Poison Craft (C)] [Graveborn Nexus (A)] [Cryomantle Core (A)] [Agony Furnace (B)] [Geomantle Core (B)] [Toxic Core (B)][Osteomancer Core (B)] [Inferno Core (A)] [Umbral Ink Core (A)] [Cursed Regeneration] [Focus(B)]
Active Skills: [Stealth (C)] [Mana Shield (B)] [Flame Orb (C)] [Warcry (C)] [Inferno Lance (C)] [Muscle Strengthening] [Sonic Roar] [Beserker Frenzy] [Shock Pulse] [Water Piston] [Decay] [Blackflame Surge] [Soulrot Hex] [Witherfield] [Spirit Leech] [Gravebound] [Frost Vein (C)] [Chill Rush (B)] [Pain Rush (A)] [Pain Channeling (C)] [Redline Surge (B)] [Agony Overdrive (A)][ [Bone Forge] [Bone Edge (C)][Osteo Shield (B)][Warlord Frame (A)] [Toxic Core] [Venom Burst (C)][Acid Vein (B)][Plague Reactor (A)][Stone Plate] [Earthguard Layer (C)][Granite Coat (B)][Living Bulwark (B)] [Hellbrand (A)] [Heatwave Pulse (C)] [Inferno Domain (A)] [Overheat Ascension (S)] [Deathroot (S)] [ Black Grasp (C)] [Ink Consumption (A] [Abyssal Spread (S)] [Predators Focus (C)] [Kill Line (C)] [Heartseeker Aim (B)} Predator Instinct (B)
Divine Skills:
[Hand of the raging sun] [Divine Binding] [Divine Essence]
Skill Advancement Point: 5400
I let out a slow breath.
"So many... damn."
My stats had skyrocketed compared to the last time I bothered to look at them. Level 45.
A wall of skills long enough to make me dizzy.
And a pile of advancement points.
It wasn’t just the number. It was the variety. Offense, defense, mobility, elemental manipulation, curses, toxins, bones, ink, fire, pain-based amplifiers—things no sane creature should have on one character sheet. Things that looked like they came from three different final bosses stitched together.
And all of that was sitting in front of me, waiting to be used.
More importantly, waiting to be shared.
I reminded myself of the rule the system had shown me early on:I could only share passive and active skills. Everything else—divine, class, innate—those were locked to me alone.
So I pushed the divine and dimensional skills aside mentally and focused on the vast ocean of what remained.
Alright... let’s see what I’m working with.
I scrolled down the list again, slower this time, forcing myself to actually read each name instead of marveling at how many existed.
Any one of these skills, given to the right goblin, could change a life. Or save one. Or get one killed if I choose poorly.
I began opening the descriptions one by one, skipping those I had already read.
Passive Skills
[Battle Instinct (B)] — Passive
A refined combat intuition that sharpens perception in real time. Grants faster reaction speed, danger awareness, and automatic micro-adjustments during close-quarters battles. Higher ranks improve predictive awareness and instinctive counterattacks.
[Unyielding Will (C)] — Passive
A hardened mental core that resists fear, coercion, and spiritual pressure. Higher ranks allow resistance against mind control, divine intimidation, and sanity-breaking effects.
[Blood Resilience (B)] — Passive
Enhances the body’s physiological stability. Bleeding reduces more slowly, stamina recovers faster, and injury shock is minimized. At higher ranks, the user can remain functional through severe trauma.
[Poison Craft (C)] — Passive
A technical mastery over toxins, venoms, and corrosive agents. Increases poison creation success rate, potency, and stability. Higher ranks unlock special recipes and lethal mixtures.
[Graveborn Nexus (A)] — Passive
A death-aligned mana core inherited from a fallen shaman. The user gains access to corrosive energies capable of rotting flesh, draining vitality, and damaging the soul. All death-based techniques originate from this Nexus. Higher ranks increase corruption potency, spiritual erosion, and resistance to hostile curses.
[Cryomantle Core (A)] — Passive
A frost-aligned internal trait formed from absorbing the ice Chosen’s core. The user’s energy pathways develop a secondary cryo-channel that naturally produces cold essence. It increases resistance to freezing temperatures, reduces heat damage, and strengthens internal stability under low-temperature strain. Higher ranks sharpen cold affinity, allowing more refined control over frost generation and manipulation.
[Agony Furnace (B)] — Passive
The foundational body-modification trait required to enable the user’s body to adapt to trauma, stabilizing vital functions when injured, and converting small portions of pain into raw physical output. Increases pain tolerance, reduces shock, and prevents collapse during intense damage. Higher ranks strengthen the body’s ability to endure extreme strain and fuel advanced pain-conversion abilities.
[Geomantle Core (B)] — Passive
A defensive elemental trait that fuses the user’s body with trace amounts of earth-aligned essence. This core strengthens the skin, muscles, and skeletal framework, allowing the user to channel stone energy outward. It increases natural durability, resistance to blunt damage, and stability under pressure. Higher ranks improve elemental affinity, letting the user manipulate denser stone and form protective layers with greater efficiency.
[Toxic Core (B)] - Passive
A physiological modification ability that condenses all internal toxins, venoms, and corrosive impurities into a stable core within the body. When activated, the user can direct this toxic reservoir for offensive or defensive use, allowing release, infusion, or manipulation of concentrated venom. Higher ranks increase toxin density, stability, and destructive potential.
[Osteomancer Core (B)] — Passive
A bone-manipulation trait that grants the user finely tuned control over their skeletal structure and latent bone essence. Strengthens internal bone density, allows growth of external structures, and enables the channeling of condensed bone energy for offensive or defensive use. Higher ranks enhance control, increase regeneration of bone materials, and allow more complex constructs.
[Inferno Core (A)] — Passive
A volatile fire-aligned trait that saturates the user’s body with infernal energy. It strengthens internal heat tolerance, enhances flame affinity, and increases the natural temperature of the user’s attacks. When fully active, the Inferno Core allows the user to draw on deeper reserves of heat, enabling combustion states far beyond ordinary fire manipulation. Higher ranks stabilize the core, reducing self-inflicted burn damage and allowing the user to sustain stronger flames.
[Umbral Ink Core (A)] — Passive
A corruption-aligned trait that...
Chapters
×
Chapter 1
- Death
Chapter 2
- Goblin
Chapter 3
- Fearless
Chapter 4
- Switch
Chapter 5
- Totem
Chapter 6
- Grief
Chapter 7
- Graveyard
Chapter 8
- Challenge
Chapter 9
- Dominance
Chapter 10
- Loyalty
Chapter 11
- Priorities
Chapter 12
- Bonekeeper
Chapter 13
- Oath
Chapter 14
- Blind
Chapter 15
- Inferno
Chapter 16
- Valor
Chapter 17
- Title
Chapter 18
- Snatched
Chapter 19
- Missing
Chapter 20
- Mooncat
Chapter 21
- Predator
Chapter 22
- Limitless
Chapter 23
- Rescued
Chapter 24
- Conviction
Chapter 25
- Slash
Chapter 26
- Stealth
Chapter 27
- Pivot
Chapter 28
- Unveiled
Chapter 29
- Surrounded
Chapter 30
- Direwolves
Chapter 31
- Return
Chapter 32
- Reverence
Chapter 33
- Hell
Chapter 34
- Danger
Chapter 35
- Late
Chapter 36
- Pursuit
Chapter 37
- Displaced
Chapter 38
- Choose
Chapter 39
- Divebomb
Chapter 40
- Broken
Chapter 41
- Information
Chapter 42
- Inheritance
Chapter 43
- Graveyard
Chapter 44
- Training
Chapter 45
- Missing
Chapter 46
- Empowered
Chapter 47
- Bloodtusk
Chapter 48
- Momentum
Chapter 49
- Python
Chapter 50
- Teamwork
Chapter 51
- Evolution
Chapter 52
- Shaman
Chapter 53
- Fear
Chapter 54
- Coordinated
Chapter 55
- Glare
Chapter 56
- Potion
Chapter 57
- Test
Chapter 58
- Ruthless
Chapter 59
- Item
Chapter 60
- Bath
Chapter 61
- Lover
Chapter 62
- Coitus
Chapter 63
- Badger
Chapter 64
- Foxed
Chapter 65
- Superstition
Chapter 66
- Help
Chapter 67
- Vulture
Chapter 68
- Creative
Chapter 69
- Jumped
Chapter 70
- Psycopath
Chapter 71
- Caught
Chapter 72
- Alpha
Chapter 73
- Mourn
Chapter 74
- Illusion
Chapter 75
- Plan
Chapter 76
- Idiot
Chapter 77
- Awake
Chapter 78
- Sister
Chapter 79
- Confession
Chapter 80
- Awake
Chapter 81
- Discovery
Chapter 82
- Weakness
Chapter 83
- Persistence
Chapter 84
- Potion
Chapter 85
- Screwed
Chapter 86
- Matriach
Chapter 87
- Condemned
Chapter 88
- Bound
Chapter 89
- Repay
Chapter 90
- Master
Chapter 91
- Powerful
Chapter 92
- Dependence
Chapter 93
- Threshold
Chapter 94
- Evolution
Chapter 95
- Choices
Chapter 96
- Rejection
Chapter 97
- 97 Reason
Chapter 98
- 98 Floodgates
Chapter 99
- 99 Confidence
Chapter 100
- 100 Lunatic
Chapter 101
- Brat
Chapter 102
- Defiance
Chapter 103
- Mistaken
Chapter 104
- Invincible
Chapter 105
- Pursue
Chapter 106
- Mirages
Chapter 107
- Ignorance
Chapter 108
- Swear
Chapter 109
- Chains
Chapter 110
- Reassurance
Chapter 111
- Danger
Chapter 112
- Assault
Chapter 113
- Distraction
Chapter 114
- Swift
Chapter 115
- Question
Chapter 116
- Revelation
Chapter 117
- Severed
Chapter 118
- Fight
Chapter 119
- Onslaught
Chapter 120
- Vanguard
Chapter 121
- Faltering
Chapter 122
- Stolen
Chapter 123
- Clash
Chapter 124
- Shamans
Chapter 125
- Impact
Chapter 126
- Screwed
Chapter 127
- Cornered
Chapter 128
- Desperate
Chapter 129
- Damned
Chapter 130
- Reinforcement
Chapter 131
- Bloodborne
Chapter 132
- Reborn
Chapter 133
- Collapse
Chapter 134
- Arrival
Chapter 135
- Un-dead
Chapter 136
- Evacuate
Chapter 137
- Finite
Chapter 138
- Grotesque
Chapter 139
- Rift
Chapter 140
- Regenerate
Chapter 141
- Counter
Chapter 142
- Survivors
Chapter 143
- Accusation
Chapter 144
- Confession
Chapter 145
- Backstory
Chapter 146
- Thoughts
Chapter 147
- Unsaid
Chapter 148
- Fracture
Chapter 149
- Perception
Chapter 150
- Stride
Chapter 151
- Restock
Chapter 152
- Scary
Chapter 153
- Marksman
Chapter 154
- Volley
Chapter 155
- Contrition
Chapter 156
- Surrender
Chapter 157
- Intimacy
Chapter 158
- Preparation
Chapter 159
- Resurrection
Chapter 160
- Reckoning
Chapter 161
- Ignite
Chapter 162
- Shatter
Chapter 163
- Army
Chapter 164
- Rift
Chapter 165
- Down
Chapter 166
- Ice
Chapter 167
- Insatiable
Chapter 168
- Threat
Chapter 169
- Past
Chapter 170
- Threadbare
Chapter 171
- Suspicion
Chapter 172
- Terrifying
Chapter 173
- Help
Chapter 174
- Ominous
Chapter 175
- Death
Chapter 176
- Surrounded
Chapter 177
- Trap
Chapter 178
- Fools
Chapter 179
- Immolation
Chapter 180
- Inferno
Chapter 181
- Unseen
Chapter 182
- Obscura
Chapter 183
- Exposure
Chapter 184
- Hostage
Chapter 185
- Fracture
Chapter 186
- Retribution
Chapter 187
- Extinguish
Chapter 188
- Overheat
Chapter 189
- Unsealed
Chapter 190
- Claimed
Chapter 191
- Confrontation
Chapter 192
- Revelation
Chapter 193
- Collapse
Chapter 194
- Annihilation
Chapter 195
- Rupture
Chapter 196
- Voidstrike
Chapter 197
- Corruption
Chapter 198
- Drain
Chapter 199
- Overload
Chapter 200
- Unraveled
Chapter 201
- Devour
Chapter 202
- Unbound
Chapter 203
- Intervention
Chapter 204
- Branded
Chapter 205
- Existence
Chapter 206
- Divinity
Chapter 207
- Culmination
Chapter 208
- Overseer
Chapter 209
- Resolve
Chapter 210
- Ultimatum
Chapter 211
- Subjugation
Chapter 212
- Oathbound
Chapter 213
- Consolidation
Chapter 214
- Submission
Chapter 215
- Allegiance
Chapter 216
- Fracture
Chapter 217
- Defiance
Chapter 218
- Limitbreak
Chapter 219
- Return
Chapter 220
- Homecoming
Chapter 221
- Relocation
Chapter 222
- Tension
Chapter 223
- Foundations
Chapter 224
- Consecration
Chapter 225
- Invocation
Chapter 226
- Anomaly
Chapter 227
- Pawn
Chapter 228
- Genesis
Chapter 229
- Tension
Chapter 230
- Consecration
Chapter 231
- Recognition
Chapter 232
- Reprimand
Chapter 233
- Reflection
Chapter 234
- Mindbreaker
Chapter 235
- Another
Chapter 236
- Embers
Chapter 237
- Strength
Chapter 238
- Pact
Chapter 239
- Accord
Chapter 240
- Reconciliation
Chapter 241
- Distance
Chapter 242
- Trust
Chapter 243
- Craving
Chapter 244
- Devotion
Chapter 245
- Foundations
Chapter 246
- Garnet
Chapter 247
- Unyielding
Chapter 248
- Loophole
Chapter 249
- Penalty
Chapter 250
- Aftermath
Chapter 251
- Disparity
Chapter 252
- Focus
Chapter 253
- Ambush
Chapter 254
- Artillery
Chapter 255
- Foundations
Chapter 256
- Hierarchy
Chapter 257
- Braids
Chapter 258
- Crafted
Chapter 259
- Fitting
Chapter 260
- Crystals
Chapter 261
- Gift
Chapter 262
- Unity
Chapter 263
- Grounded
Chapter 264
- Legacy
Chapter 265
- Brew
Chapter 266
- Aftertaste
Chapter 267
- Volatility
Chapter 268
- Deliberation
Chapter 269
- Allocation
Chapter 270
- Safeguard
Chapter 271
- Anchored
Chapter 272
- Redistribution
Chapter 273
- Overclocked
Chapter 274
- Convergence
Chapter 275
- Mutation
Chapter 276
- Calibration
Chapter 278
- Resonance
Chapter 279
- Blessing
Chapter 280
- Frostborne
Chapter 281
- Infusion
Chapter 282
- Kindling
Chapter 283
- Devotion
Chapter 284
- Corruption