246: Chapter 246 Everyone Loads Proficiency System
Aside from the changes on the player side, the world's further gamification has also led to subtle shifts among the natives of the star realm.
The most noticeable change is reflected in the cultivation System, or rather, in the principle of 'labor yields reward'.
In the past, innate Aptitude determined a person's upper limit; hard work often struggled to break through the shackles of one's natural gifts.
But now, every living being can clearly feel that every sword swing, every meditation session, every spell cast brings a minuscule yet undeniably real improvement.
Just like a proficiency System in a game, consistent practice will eventually yield rewards.
This change is particularly evident at the grassroots level.
A farmer with mediocre Aptitude, swinging his hoe day after day, can gradually feel his strength increase and his hoe-swinging become more skilled.
An elderly scholar, persisting in studying ancient texts daily, finds his mind growing sharper.
Practitioners of various professions have discovered that skills stagnant for years are beginning to loosen.
Warriors find their sword techniques becoming more fluid with use, and mages' incantations gradually flow more smoothly.
Even deities, amidst this Subtle change, have felt their long-stagnant power... progressing bit by bit.
Although this progress is so slow it's almost imperceptible, dripping water wears through stone, and gathered grains of sand form a tower.
If time were stretched to infinity...
Then, with the aid of this ability, any living being could theoretically reach the ultimate limit of their potential.
And in theory, even someone with the poorest talent has hope of reaching the Ninth Tier of Transcendence.
For most, this might require hundreds or even thousands of years of perseverance, but at least, the door of hope has been opened.
And this is only the beginning. As the world continues to evolve, this characteristic of 'the Heavenly Dao rewards diligence' is still strengthening.
Perhaps in the near future, the ratio of effort to reward will become more reasonable, allowing every diligent life to attain the growth they deserve.
Two hundred billion, ten thousand, one hundred and thirty years old.
The game 'Divine Kingdom Conflict' has been ongoing for a millennium, and the rewards from the first Ranking List were distributed long ago.
The development of the divine realms belonging to the top-ranked players presents a kaleidoscope of scene.
Some players revere the Dao of Nature, shaping their divine realms into vibrant Emerald Dreamscapes.
Some pursue the ultimate truth of technology, forging divine domains where machinery and magic perfectly fuse into realms of steel.
There are even those who create nations of blood and fire, acquiring Power Of Faith through constant conquest.
The architectural styles and societal forms of each divine realm reflect the player's personality and wisdom.
Over this millennium, many deities have chosen to intervene in this game.
Naturally, this includes you.
For the players you have selected, you have designed a series of exceptionally harsh, Chain tasks.
To complete these tasks, players need both wisdom and courage, Kind and resilience.
Upon completion, players receive a powerful buff bestowed by you—the God of Light's Appreciative Gaze!
This buff is not only a reward for character but also contains powerful Divine Power Blessing.
It enables a player's attacks to carry a Judgement effect and their support skills to have a Sacred effect.
The Judgement effect allows a player's attacks to deal tenfold damage—a devastating blow to enemies.
Moreover, the Judgement effect possesses the highest priority and occupies its own independent damage multiplier category.
As for the Sacred effect, it grants a staggering fivefold amplification to all positive effects produced by a player's support skills.
Like the Judgement effect, the Sacred effect also has its own independent multiplier category.
Most importantly, this buff also grows continuously based on the holder's good deeds.
With every act of kindness completed, the radiance emitted by the buff grows brighter, and its enhancing effects strengthen accordingly.
However, if the holder betrays the light, the buff will immediately dissipate. This serves as both a reward for virtue and a test of one's original intent.
Besides the God of Light, the alias 'Original Sin Demon God' has also made an appearance.
The Original Sin Demon God commanded some abyss demons to destroy quite a few players' divine realms.
In players' perception now, the Original Sin Demon God is the world's greatest threat, the leader of evil forces, the Ultimate Final Boss.
Furthermore, over this millennium, players have continuously broken through Level 200 and entered the game of 'Divine Kingdom Conflict'.
However, due to their late start, they still lag somewhat behind those first-wave veteran players.
Nevertheless, with the announcement of the first Ranking List, time has entered the second millennium of Divine Kingdom Conflict, and the game has undergone some changes.
During this period, newly ascended players are granted a not-so-brief Novice Phase.
This phase is like a warm swaddling cloth, providing new players with space to grow, protected from suppression by veteran players.
Within this phase, there will be Ranking Lists exclusive to these newly joined players.
The rewards for the Novice Phase Ranking Lists are also extremely generous; this is their only path to catching up with those veterans.
Whenever the Novice Phase Ranking Lists update, a frenzy sweeps through the Novice Zones.
Newly ascended players either cheer with joy or compete in secret rivalry. Everyone understands this is the critical moment to change their fate.
And those veteran players watching from afar also have to begin to take seriously these rapidly growing forces of new players.
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