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119: Developed game box platform and released hundreds of games

Boss Ma nodded slightly upon hearing this.

Without preamble, he remained silent for a moment before directly stating his plan.

"The first step!"

"First, all of us game manufacturers will unite to form an offensive and defensive alliance, creating a united front against Suihuo Technology."

"Then..."

"We will consolidate all our resources, achieving resource sharing and centralization."

"Simply put..."

"We will establish a brand new game platform—the New Game Battle Platform. Then, we will put all the games we have on this new platform."

"This way, we can concentrate 90% of all games and players across the entire network onto this platform."

"As long as we firmly grasp these players and implement a monopoly, we will no longer fear the impact from Suihuo Technology."

"Second step:"

"These few manufacturers of ours will unite to uniformly remove Suihuo Technology's games from shelves and refuse to promote Suihuo Technology."

"Third step:"

"We will jointly release ten groundbreaking games and promote them aggressively. We must absolutely crush Suihuo Technology's ten games."

It must be said.

Boss Ma is a very astute person.

If an ordinary company were to face Boss Ma's combination of punches, it would likely be truly knocked down.

Centralizing games... locking in players... then promoting new games... these three combined punches hit vital points, each one deadly... It must be said, Boss Ma's strategy is truly excellent. It's a pity he doesn't engage in power struggles, given his immense wisdom...

NetEase Games: "This plan is good. On behalf of NetEase, I agree to this plan."

Hami You: "Our company has recently developed two groundbreaking games. We originally planned to release them at the end of the year. But now is an extraordinary time, requiring extraordinary measures. We will fast-track the launch of these two games, but we need to account for a 35% share."

Blizzard Games: "We specifically studied the ten games released by Suihuo Technology. Although their graphics production is excellent and the storyline is very good, they seem to lack research into games. Commercialization strategies are missing from their games, and player stickiness is also insufficient. I think our newly released games can start from this aspect to completely crush Suihuo Technology."

Shanda Games: "We have more channels, so we will take the first step to ban Suihuo Technology."

"I have already delisted Suihuo Technology's games from all platforms."

...As more and more game manufacturers expressed their stance, the establishment of the New Game Platform became a certainty.

In fact... a unified game platform is least friendly to Penguin Group.

Because Penguin Group possesses abundant game resources and players across the entire network, and now it has to put all these games and players on a public platform, sharing profits with other manufacturers.

However.

This is also unavoidable.

If Penguin Group doesn't step forward and take some losses, the offensive and defensive alliance cannot be formed.

If Suihuo Technology grows stronger, the threat to Penguin Group will be even greater.

Soon.

All game manufacturers attending the roundtable meeting signed an offensive and defensive agreement.

And... as soon as the meeting concluded, they immediately returned to their company headquarters to begin fulfilling the obligations of the offensive and defensive agreement—

—Developing the New Game Battle Platform

—Blocking Suihuo Technology

—Expediting the release of new games.

At exactly nine o'clock the next morning.

More than ninety game manufacturers, led by Penguin Group, jointly issued a beta announcement.

# / A letter to all players.

To provide players with a better gaming experience, our companies have jointly discussed and decided to unify the game platform.

At that time:

We will merge all games into this New Game Battle Platform, and we hope all players will like it.

# / New Game Open Beta Announcement

Hami You, NetEase Games, Penguin Games, Shanda Games... and dozens of other game companies have poured their efforts into creating ten epoch-making masterpieces, making a stunning debut.

Genshin... Heavenly Palace Drifting... War of Gods... Road to Hell... these games will be launched soon.

Stay tuned!

Players can download the New Game Battle Platform in advance; new games will be pushed to you immediately upon release.

"Holy crap..."

"Dozens of game manufacturers jointly releasing ten cross-century masterpieces?"

"Love it, love it."

"Before, I was really looking forward to Blizzard Games releasing new games. Now, although I haven't gotten new games from Blizzard Games, I've gotten epoch-making masterpieces. This is also very good."

"I don't know why, but with Blizzard Games releasing new games, I suddenly feel that Suihuo Technology's games aren't as appealing. Although Suihuo Technology's games have excellent graphics, I don't know why, I always feel they're missing something."

"Looking forward to it..."

"Am I the only one who noticed that Suihuo Technology's games were suddenly delisted from game platforms like WeGame and Steam?"

...Under the impact of the offensive and defensive alliance, Suihuo Technology's game traffic was directly cut in half.

Not only was the input of new traffic cut off, but old players were also continuously lost due to the lack of game platform support.

Only a portion of loyal players continued to play these games.

Suihuo Technology's game business unit also reported this situation to Lu Xingye.

However... he was currently presiding over the core R&D work of the Starlink project and had no mind to focus on this.

So he handed the matter over to Jarvis.

After all.

Jarvis is an artificial intelligence; as the God of the Internet, it is best for him to handle things like games and code... At the same time.

Jarvis also saw the news.

However, after reading the news, he felt nothing internally.

Is that all?

Is that all?

And they want to stop the path of game monopoly for me, Lord Jarvis, with just this?

No way.

However... Jarvis also did not underestimate his opponents.

When he saw some people saying that the games he made lacked stickiness.

Jarvis's first reaction was that it was impossible.

His second reaction was to learn.

When three people walk together, one of them is bound to be my teacher. As a qualified artificial intelligence, one should know how to learn proactively... To give Penguin Group a surprise, he decided to invade the servers of these game manufacturers and deeply study the commercialization strategies of games, as well as how to increase game stickiness.

Jarvis didn't even spare the ten new games that the offensive and defensive alliance announced would soon enter open beta.

He hacked into each of their servers one by one for deep learning.

After about half a day of learning.

Jarvis then created based on these ten new games, and also added some of his own elements.

Hehe!

If one day you suddenly discover... your competitor has preemptively released new games, and the new games released are also very similar to the games you made, what would you think?

No.

Perhaps... I can make it even more exciting.

Didn't you establish the New Game Battle Platform?

Then I will also establish a game box.

Didn't you release ten new games?

Then I will release a hundred new games, and ten of them will be the same as yours.

Perhaps, I can also put the game experience pod R&D plan on the agenda.

Hee hee... I don't know when, but Jarvis also learned this classic villain's smile.

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