Reading Settings
Font Size
16px
Line Spacing
1.6
Reading Width
900px
Font Share
Theme
Text To Speech

83: Chapter 83 The Touch of Deadly Poison

To Tang Mo's surprise, this time, besides three God-level passive skills, the system actually gave him three active skills as well.

This was the first time ever.

Just by looking at the descriptions of the God-level active skills, one could tell how fierce they were.

The poison spirit doll could not only automatically seek out enemies but also deal 4 times Tang Mo's poison damage. Furthermore, the poison spirit doll could regenerate after exploding; it was practically a humanoid bundle of dynamite.

Moreover, this skill had a short cooldown and extremely high damage. When the time came, Tang Mo just needed to throw the dolls from a safe distance.

"Hmm... throwing dolls? That sounds quite cruel."

As for the Poison God Spear, it directly ignored 90% of the target's defense. It could be said to be a sharp weapon for attacking enemies, which fully compensated for Tang Mo's weakness in breaking through defenses.

There is no need to even mention the Highly Toxic Tornado; it is an area-of-effect crowd control skill and a must-have for clearing the field. Coupled with his other skills, Tang Mo wouldn't need to worry even if the enemy had thousands of troops.

Not only that, but the God-level passives were also still powerful.

Poison Insect could rapidly increase the number of poison stacks within a target, further compensating for the fatal flaw that Tang Mo's poison could be dispelled.

And the God-level passive "Relentless Pursuit" further boosted Tang Mo's output damage.

As for Poison Element Affinity, it allowed Tang Mo to use poison with greater ease; using poison to create clones or mimic others would only become more lifelike.

Besides these six new God-level Skills, the levels of his previous God-level Skills had also increased, and their skill entries had more or less increased as well.

First was Source Poison. After Tang Mo reached level 52, the level of Source Poison also rose to level 7.

Besides adding 1 point of poison damage and 1 point of stamina, it added a new entry.

Skill Steal: After killing a target, there is a chance to steal one skill from the killed target!

Although the probability was only 0.2%, as mentioned before, probability is something no one can predict.

If he happened to succeed, it would be a pleasant surprise; even if he didn't, Tang Mo wouldn't lose anything.

Furthermore, the stolen skills would not occupy Tang Mo's Professional skill slots.

The level of Soul Poison also reached level 6. Just like Source Poison, Soul Poison had also developed a new entry.

Talent Steal: After killing a target, there is a chance to steal the Talent of the killed target.

However, the probability was still very low, only 0.1%.

Moreover, the prerequisite for stealing is that the target must possess a Talent.

The level 5 Highly Toxic Domain did not derive any new entries, but the area it could cover had already reached over 100 square kilometers.

Apart from the God-level Skills, the skills Tang Mo had learned himself also improved significantly with his level increase.

The Common-grade skill Poison Rain had reached its level 20 cap, and Tang Mo could evolve it at any time.

The Rare-grade skill Highly Poisonous Vines had also reached its level 40 cap.

The levels of Realm of Death and Hallucinogenic Gas had both reached level 34.

Now Tang Mo could summon 34 Highly Poisonous Skeletons.

With the bonuses from his diamond-grade equipment and Soul Poison, Tang Mo's Spirit value had now reached over 10,000.

This meant that the various attributes of these Highly Poisonous Skeletons had reached a terrifying 20,000+, enough to crush any level 20 human Professional.

Tang Mo took out one Common-grade skill evolution scroll, two Rare-grade skill evolution scrolls, and that special grade skill secret tome.

Since he could evolve them, there was no need to wait any longer.

Tang Mo first took out the Common-grade skill evolution scroll to use.

【Skill capable of evolution detected: Poison Rain. Do you wish to begin evolution?】

"Begin."

Soon, two evolution paths appeared for the skill Poison Rain.

One was Corrosive Rain, and the other was Frost Rain.

Corrosive Rain: The rain has inherent corrosiveness, dealing corrosive damage to targets within the range and lowering the targets' defense.

Frost Rain: The rain has inherent frost properties, causing a slowing effect on targets within the range and reducing a portion of the targets' agility.

Tang Mo chose Corrosive Rain without hesitation.

Slowing? What's the use of that?

Subsequently, Tang Mo picked up a Rare-grade skill evolution scroll and used it.

【Skill capable of evolution detected: Highly Poisonous Vines. Do you wish to begin evolution?】

"Begin."

Unlike the Common-grade skill, when a Rare-grade skill evolves, there are as many as three evolution paths.

They are: Paralyzing Vines, Corrosive Vines, and Sluggish Vines.

Paralyzing Vines: When the vines attack, there is a 1% chance to cause the target to fall into a paralyzed state for 2 seconds. The higher the target's level, the lower the probability of paralysis and the shorter the duration.

"This is somewhat similar to that Paralysis Ring from before."

Tang Mo thought about it for a moment and then continued to look at the other evolution paths.

Paralyzing and such didn't help him much; the main thing was that the ferocious beasts were thick-skinned, and it would probably be difficult to paralyze them.

Corrosive Vines: The vines' attacks carry a corrosive effect, which can effectively lower the target's defense and resistance. The higher the target's level, the lower the defense-reduction effect.

After reading the skill description, Tang Mo couldn't help but frown.

It's corrosion again; he already possessed Corrosive Poison Barrier and Corrosive Rain, so should he still choose these Corrosive Vines?

"Let's finish reading the last one first."

Sluggish Vines: When the vines attack, they can effectively lower the target's agility, making their speed and reaction sluggish. The higher the target's level, the lower the reduction effect.

"This last evolution path is also similar to the Paralyzing Vines; both require breaking through the target's skin to cause the corresponding effect."

But those ferocious beasts were not only thick-skinned but also had high defense. If he couldn't break through their defense, these effects like paralysis or sluggishness couldn't be applied to them, making them useless.

Therefore, Tang Mo ultimately chose Corrosive Vines. With three corrosive skills, he wondered if anyone would be afraid.

However, this wasn't over.

Rare-grade skills could be evolved twice.

Tang Mo quickly took out another Rare-grade skill evolution scroll, preparing to continue evolving the Corrosive Vines.

【Skill capable of evolution detected: Corrosive Vines. Do you wish to begin evolution?】

"Begin."

As Tang Mo's words fell, three evolution paths appeared for Corrosive Vines.

They are: Venomous Touch, Sea of Thorns, and Thorn Giant.

Venomous Touch: The original vines transform into tentacles with spikes, greatly enhancing their strength and hardness. They deal poison damage, carry a corrosive effect, and can effectively strike the target while weakening the target's defense.

Sea of Thorns: Generates corrosive thorns within a certain range, dealing continuous poison-attribute damage and corrosive effects to targets within the range. The range is 80 square kilometers.

Thorn Giant: Summons 10 Thorn Giants to launch attacks at the target, dealing continuous poison-attribute damage and corrosive effects, which can effectively weaken the target's defense.

Tang Mo took a liking to the Venomous Touch skill at first glance. Not only did it strengthen the weaknesses of the original Highly Poisonous Vines, but it also added a method of attack, making it look even more to Tang Mo's liking.

Prev Next

🔊 Text To Speech

Listen while reading

Ready