59: Chapter 59 Petrification Curse
Retracting his gaze, Ross moved his eyes away from [Expertise Card: Ghoul Body].
With this expertise card, Ross did not suffer a loss.
The cards he could draw with his golden finger had always been very random, but they followed a certain pattern.
Just like this time, Ross not only came into contact with a large number of ordinary Ghouls,
he even had the opportunity to participate in the battle against a "Legendary"-tier Ghoul.
For Ross, his golden finger had probably absorbed quite a lot of "materials" related to Ghouls.
Ross knew very well about his golden finger.
It was a "Daily Draw System".
The other "Appraisal" function was just a minor auxiliary feature.
Its main purpose was to accumulate "materials" from Ross's fate and trajectory.
This time, had he not drawn the "Ghoul Body", an ability that one only had the chance to obtain near the "Legendary" realm?
That was not all.
Ross looked as another chaotic-colored card was also becoming clearer.
From chaotic colors, it gradually cleared up, turning into an earth-yellow card.
[Skill Card: Petrification Curse]: A First-Ring Wizard Spell Model. According to legend, the snake-haired Gorgon named "Medusa" would curse anyone who made eye contact with her, turning them into stone statues. After being modified by Wizards, it could not only rely on the "eyes" as a casting medium, but also rely on magic power as a casting condition.
For the target who was "petrified", as long as the spell was not lifted, they could not actively dispel the effect. It could only be lifted when the original caster's magic power was exhausted, or by other "Purifying Curse" type spells.
Specific magic power consumption...
[Petrification Curse] was not unfamiliar to Ross.
Originally, Ross might not have known the power of this spell.
However, with Ian, a First-Ring Wizard, demonstrating it by casting it on-site,
the result was very obvious.
At the same level, even a "Legendary-tier" combat power whose total amount of "magic power" was almost the same as a "First-Ring Wizard" would be "petrified".
Naturally, it was a powerful curse-type Spell Model.
Yet for now, although this "First-Ring" level Spell Model was quite powerful,
for Ross, its usefulness might not be as great as the effect of the Ghoul Body.
After all, the minimum requirement for a Wizard to cast [Petrification Curse] was for their mental power to surpass 10,000.
Only by becoming a First-Ring Wizard could one use this skill card.
Although it was a pity that he couldn't use the [Petrification Curse] skill card yet,
thinking that he had simply touched this "petrified" Ghoul and freely obtained this [Petrification Curse],
Ross couldn't help but become happy.
"Although I cannot use it yet, given how much Wizards value knowledge, this [Petrification Curse], being a first-ring spell, is probably quite expensive."
"As long as the timing is right for me to break through to a First-Ring Wizard, I can naturally make use of this card."
By then, Ross could not only save on purchasing the Spell Model for [Petrification Curse],
but also, as a card he drew himself,
his spellcasting would be much faster.
Although it was said that high-tier Wizards could all use "instant spells", that was an effect that could only be achieved upon reaching the high tiers.
Being able to almost achieve "instant casting" at a low realm was already a level that ordinary people could not reach.
In battle, he could almost steadily suppress Wizard Apprentices of the same level.
Just like when he cast the spell [Wild Bee Flight], he could achieve the complete spellcasting effect without much practice.
As for casting Spell Models he exchanged for, such as the Hand of Magic and Magic Flame,
he needed to practice diligently to go from unfamiliar to proficient in spellcasting.
Spell Models obtained through draws could greatly simplify his practice time.
After all, Rank-0 Spell Models were still within the cognitive range of a Wizard Apprentice.
First-Ring Spell Models were countless times harder on the basis of Rank-0.
If a Rank-0 Spell Model was at the level of "1+1=?",
then a First-Ring Wizard Model was at least at the level of multivariate equations.
Of course, this was just a small comparison of corresponding difficulties.
In fact, mathematically speaking, the computing power of Official Wizards was comparable to a small calculator.
It was just that these computing abilities had a certain room for application only in a magic-less world.
In the Wizard World disturbed by "magic power", and in countless worlds with various supernatural forces similar to "magic power",
there were even more interfering factors to consider.
However, this was also inevitable.
Only legendary forces like "magic power" could make an ordinary human grow into a powerful Wizard capable of "plucking the sun, moon, and stars with one's bare hands".
"By the way, do you know how great the strength of this 'Legendary' Ghoul actually is?"
Vera's voice sounded softly.
She had watched Ross almost jump up when he just touched this "Legendary" Ghoul.
However, hearing Ross's "bewitching" words and seeing that touching this otherworldly monster had no reaction,
Vera also plucked up her courage and stroked this giant Ghoul.
"Vera, Ross, the two of you stop messing around."
Seeing the two of them being hands-on, Edmund was afraid that they would wake up this Ghoul, and his low, reprimanding voice rang out.
Ross had naturally put away the two most important cards long ago.
The remaining ones were all resource cards.
[Resource Card: Iron Block]: One of the most common ores hidden in mineral veins. After being "smelted" by the card, impurities are removed to become iron blocks that can be used to forge "weapons".
[Resource Card: Dark Gold Ore]: Ores with a hint of magic power hidden in mineral veins. After being "smelted" by the card, impurities are removed to become usable for forging "weapons" or as auxiliary materials for spellcasting.
[Resource Card: Copper Block]: One of the most common ores hidden in mineral veins. After being "smelted" by the card, impurities are removed to become copper blocks that can be used to forge "weapons".
...Coming to Boulder Town this time was still a very correct choice.
Basically, all the ores he needed were there, and the types were more numerous and richer than he expected.
"It is said that some Legendary powers can shatter mountains and rocks, and pure strength is actually only one-tenth of a Legend's own strength."
Edmund looked at his sister's confusion and replied:
Ross also added:
"Legends correspond to the Official First-Ring Wizards of the Wizard World. Some who rely on bloodlines to grow into Legends, such as this Ghoul, cannot compare to some spellcasters who reach the Legendary realm..."
"Not bad, it seems you guys also know quite a bit about otherworldly knowledge. It is just still a bit incomplete."
Wizard Ian did not know when he had come to the side of the three and said.
"Legends are almost the top combat power in other worlds. They are at the level of a regional feudal lord or a grand lord. They are the most powerful group of creatures below demigods. In the plane wars of Wizards, quite a few Wizard Apprentices have fallen into their hands."
"To deal with them, at least a First-Ring Wizard or a veteran team composed of First-Rank Wizard Apprentices must be dispatched."
🔊 Text To Speech
Listen while reading