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101: Leave request (20250213)

Dear Reader Lords. As everyone knows, you can't set a flag. Originally, I wanted to do two updates today and start speeding up the plot, preparing to enter the main storyline of killing, but unexpectedly, many things suddenly piled up today, so I only have time now.

Tomorrow, two updates, and the plot progress will be accelerated.

As of today, there are 4 days owed: 20241230, 20241231. 20250212, 20250213.

Currently available information:

Character Profile: Victor:

Basic Information:

Name: Victor Vector

Names: Victor Vector, Victor, Old Vic

Age: 52

Birthday: April 5

Gender: Biological Male

Identity: Boxer, Ripperdoc

Appearance: Height 185cm, Weight 80kg, Eye color brown, Hair short and neat black, Clothing style practical, often wears leather jackets and jeans, Cyberware style primarily skill-based

Personality: Calm, resourceful, sometimes appears solitary

Voice Characteristics: Low pitch, slightly electronic timbre, clear sound quality, moderate loudness, slight mechanical accent

Language Habits: Uses street slang and Ripperdoc terminology, speaks concisely and directly

Education Level: Deep understanding of boxing and Ripperdoc techniques

Relationships:

Family: None

Lover: None

Friends: Some online enthusiasts and friends from the underground world

Colleagues: None

Other Friendly Relationships: Fixers and info brokers in the underground world

Hostile Relationships: Corpo-rats, Cleaners, gang thugs

Goals:

Short-term Goal: Complete the current mercenary cyberware installation task, acquire more information and resources

Long-term Goal: Survive safely for a long time

Dream: Establish a beautiful world of free living

Fears: Being captured by corporations, losing freedom

Skills and Abilities:

Professional Skills: Advanced boxing techniques, advanced Ripperdoc techniques (able to crack complex cyberware security systems)

Special Abilities: Ripperdoc equipment modification

Interests and Hobbies: Boxing technique research, electronic music production

Weaknesses: Too good to friends, to the point of potentially being exploited

Psychology:

Values: Legend, belief, ideal, reality

Belief: Technology should serve humanity, not control it

Background:

Birthplace: Night City

Growth Experience: Grew up in the slums of Night City, developed a strong interest in cyberware and technology from a young age

Significant Others: None

Turning Point: Became wanted by corporations during an operation, becoming a freelancer ever since

Ending: Enjoyed a peaceful old age

Character Profile: Mrs. Welles:

Basic Information:

Name: Mrs. Welles

Names: Mrs. Welles

Age: 54

Birthday: Unknown

Gender: Biological Female

Identity: Owner of The Afterlife bar, respected old member of the Valentinos gang

Appearance: Height 168cm, Weight 58kg, Eye color deep brown, Hair wild wavy, Clothing style blends vintage and punk elements, favors leather and metal decorations, Cyberware style practical and somewhat aggressive

Personality: Resilient, capable, ruthless towards enemies

Voice Characteristics: Hoarse and powerful pitch, slightly smoky timbre, rough sound quality, loudness sufficient to be clearly heard in a noisy bar, direct street accent

Language Habits: Uses English with a strong Night City accent, mixed with bar jargon and slang

Education Level: Accumulated rich survival skills through self-study and street smarts

Relationships:

Family: Deceased husband, Jack

Lover: None

Friends: Mostly members of Night City's underground world, including Hackers, mercenaries, and info brokers

Colleagues: Bar staff, including bartenders, security, and waiters

Other Friendly Relationships: Maintains good relationships with some local powers to maintain the bar's safety and order

Hostile Relationships: Owners of rival bars and lawbreakers attempting to disrupt the bar's order

Goals:

Short-term Goal: Maintain the bar's profitability and reputation, handle any incidents threatening the bar's safety

Long-term Goal: Make The Afterlife one of the most popular underground bars in Night City

Dream: To have an unshakeable sphere of influence in Night City

Fears: Losing control of the bar, family being harmed, the endless malice of the underground world

Skills and Abilities:

Professional Skills: Bar management, client relationship maintenance, underground transaction coordination

Special Abilities: Excellent negotiation and crisis management skills, basic self-defense and combat skills

Interests and Hobbies: Mixing cocktails, collecting rare spirits, electronic music

Weaknesses: Cares too much about Jack, may suffer from insomnia due to hearing bad news about Jack

Psychology:

Values: Loyalty and respect are the cornerstones of building relationships, strength is key to survival

Belief: In Night City, only the strong survive

Background:

Birthplace: Night City

Growth Experience: Grew up on the streets of Night City, experienced many difficult years, and eventually became the owner of The Afterlife through her wisdom and courage

Significant Others: Deceased mentor, who taught her how to survive in Night City

Turning Point: Inherited The Afterlife and successfully transformed it into an iconic location in Night City

Ending: Died of old age. Mrs. Welles's The Afterlife became a street legend in Night City's underground world, and her name, like the bar, became one of the symbols of Night City's underground world.

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