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137: rescue

"Hurry and save me, I'm going to die!"

Luna Fairy Spirit's voice, like a sudden lightning flash in the night sky, pierced the tranquility in Han Fei's heart, making his whole body tremble violently, as if an invisible hand had tightly clutched his heart, causing him intense pain.

His heartstrings taut, he quickly called out anxiously in his mind: "Where are you now?! What's the situation? Tell me quickly!"

Luna Fairy Spirit's voice came from the depths of his Soul, fragmented and intermittent, mixed with an unconcealable weakness and fear: "I'm in... a... special... space... surrounded by..."

Han Fei pursed his lips, every word striking his heart like a heavy hammer. He forced himself to calm down and urgently pressed: "Specific coordinates? Or any landmarks? How can I find you?"

"Concentric... Teleportation Array..." Luna Fairy Spirit's voice grew weaker and weaker, seeming as if it could cut off at any moment.

Hearing these four words, Han Fei's heart suddenly constricted, and his breathing became difficult.

Using a Super-Tier Magic like "Concentric Teleportation" meant that he would instantly cross space, appearing directly beside Luna Fairy Spirit.

But this also meant that he would directly step into an unknown and obviously perilous environment.

Luna Fairy Spirit's condition sounded extremely dire; once he teleported over, he would very likely fall into a desperate situation of life or death.

However, facing all of this, Han Fei's gaze was exceptionally firm.

He quickly set up several layers of defensive Super-Tier Magic around himself. As light flickered, it was as if he had donned an inviolable suit of armor.

For him, who was protected by the Dragon God, as long as he didn't encounter an S-grade peerless expert, his life wouldn't be in danger.

Luna Fairy Spirit was very important to him; he couldn't just ignore her.

Without a moment's hesitation, Han Fei took a deep breath, closed his eyes, and with a thought, the entire world seemed to tear apart. Amidst the spatial fluctuations, he transformed into a ray of light and vanished from his original spot.

When Han Fei opened his eyes again, he was already in a strange space interwoven with gray and crimson.

The air around him was so heavy it was almost tangible, so oppressive it made it difficult to breathe.

The next moment, an intensely suffocating killing intent, like a physical entity, surged towards him, instantly locking onto his presence.

He sharply turned his head, his gaze fixed on three figures not far away.

They were three monsters with distorted faces and an unsettling aura emanating from their entire bodies.

Their eyes gleamed with bloodlust, yet they simply stood there silently, as if observing, or perhaps waiting.

Han Fei's gaze then shifted to the side, where Luna Fairy Spirit was slumped on the ground, her face full of exhaustion and weariness. Her usually vibrant eyes were now filled with vigilance and confusion.

"What's going on?" Han Fei quickly stepped forward, helping her up while asking in a low voice, his tone full of concern and anxiety.

Luna Fairy Spirit gently shook her head, her voice as faint as a mosquito's buzz: "I... I don't know either."

What Luna Fairy Spirit didn't know was that in the distant sky, on a throne high above the clouds, the Sin of Pride was experiencing an unprecedented shock.

His figure suddenly sprang from the throne, his usually indifferent eyes now fixated on Han Fei, as if tightly gripped by an invisible hand, unable to move even an inch. The astonishment contained within them was almost overflowing.

"How did this guy appear here?!"

"He shouldn't be..."

His thoughts instantly drifted back to the mysterious Fate Card, the vague mission description on its surface now seeming particularly glaring.

The Sin of Pride's brows furrowed deeper, the struggle and deliberation within him clearly visible.

"I absolutely cannot act rashly. If I interfere with the crucial diamond grade Battle of Food in the future, the consequences would be unimaginable."

In a flash, a decision formed in his mind.

The Sin of Pride abruptly waved his arm. With this action, a gray mist originating from the abyss seemed to come alive, transforming into a violent storm that engulfed Han Fei and Luna Fairy Spirit.

Then, both disappeared into a distorted spatial vortex.

When Han Fei and Luna Fairy Spirit regained consciousness, they were already on the other side of the gray mist world, with completely different surroundings.

Luna Fairy Spirit's eyes suddenly widened, full of confusion and surprise. She turned to look at Han Fei, her voice tinged with disbelief: "All of this... did you do it?"

Han Fei looked bewildered, waving his hands repeatedly in denial: "I swear, I didn't do anything; I'm completely in the dark."

He had expected a thrilling battle, even secretly hoping to witness the legendary Dragon God's grandeur firsthand.

However, the reality was that no battle occurred, and they miraculously escaped danger.

Luna Fairy Spirit's gaze flickered, clearly indicating that she was equally puzzled by this sudden turn of events.

"Cough, cough—" Suddenly, she coughed violently, her face slightly pale.

Seeing this, Han Fei immediately asked nervously: "Are you alright? Do you need help?"

"Something is wrong, and it's quite serious."

Luna Fairy Spirit glared at Han Fei, then said: "I must return to the Seal Land immediately to rest, and I'll contact you later."

With that, before Han Fei could react, her figure vanished into thin air like smoke, leaving Han Fei standing alone in a daze.

He gently shook his head, then turned and cast a Space Spell, returning to his apartment.

Back in his apartment, Han Fei continued to browse the available special company missions.

【Mission Name: Environmental Hero】

【Mission Description: Choose a city as your mission location. This city will face severe air pollution. Within the specified time, improve air quality through your Cleaning Superpower. After successfully lowering the pollution index, you will receive a special reward. Furthermore, the more pollution sources you clean, the more generous the reward will be.】

【Mission Name: Water Source Guardian】

【Mission Description: Designate a lake or river to suffer severe pollution. The mission objective is to purify the water source by restoring the wetland ecosystem through your Cleaning Superpower within a limited time. After successfully reducing water pollution, you will receive a special reward. Furthermore, the more natural areas you restore, the more generous the reward will be.】

...Han Fei's gaze explored various missions.

Suddenly, one mission made his eyes light up.

"This mission is good, I'll take it!"

— — — — — — — — — — — — — —

The settings for various Spells are irrelevant to the plot and can be skipped.

Level Six Magic

Description: The power of Level Six Magic is strong enough to shake the heavens and earth and change the tide of battle. When mages unleash this power, the sky itself seems to feel the shock, clouds churn, stars dim, as if all of nature holds its breath for the impending upheaval. They can not only instantly reverse the situation on the battlefield, engulfing enemies in despair, but also transform the environment in incredible ways, creating battlefields advantageous to their side, or carving out vibrant oases in vast wildernesses.

Examples:

World-Ending Thunderstorm

The World-Ending Thunderstorm Spell can summon a destructive thunderstorm on the battlefield, with lightning continuously striking from the sky, causing massive electrical damage to enemies within a large area. The caster, through complex incantations and gestures, summons a sky covered in dark clouds, lightning accumulates within the clouds, and then violently strikes the ground. The thunderstorm lasts for about five minutes, with lightning constantly falling, making it difficult for enemies to escape. The World-Ending Thunderstorm Spell is suitable for large-scale battles or destroying enemy positions.

gate of the abyss

The gate of the abyss Spell can open a rift to the abyss at a designated location, sucking all enemies within its range into the abyss, from which they cannot escape. The caster, by chanting incantations and making gestures, generates a dark abyss rift on the ground. A powerful suction force pulls enemies into it, making them disappear completely. The gate of the abyss Spell is particularly effective against numerous or powerful enemies, capable of quickly clearing the battlefield.

Eternal Flame

The Eternal Flame Spell can generate an unquenchable flame in a designated area, causing continuous burning damage to all enemies who enter its range. The caster, through complex incantations and gestures, focuses fire energy at a point, then rapidly spreads it. Eternal Flame covers a wide area, and the flames cannot be extinguished by ordinary means, burning continuously until the caster actively dispels it or the magic energy is exhausted. The Eternal Flame Spell is suitable for defending strongholds or controlling the battlefield.

Time-Space Freeze

The Time-Space Freeze Spell can freeze time and space within a designated area, completely immobilizing all enemies within its range. The caster, by chanting complex incantations and making gestures, distorts the flow of time and space, generating a time-space freeze field in the target area. All enemies who enter this area will be completely still, unable to move or attack, for a duration of about one minute. The Time-Space Freeze Spell can provide a valuable time advantage in battle, used for strategic offense or defense.

Tornado Storm

The Tornado Storm Spell can summon a powerful tornado on the battlefield, causing massive storm damage to enemies within a large area and sweeping them into the air. The caster, through complex incantations and gestures, summons a giant tornado that rages across the battlefield. The tornado lasts for about three minutes, during which enemies are continuously swept into the air and suffer heavy damage when they fall to the ground. The Tornado Storm Spell is suitable for large-scale battles or dispersing enemy formations.

Hellfire Sea

The Hellfire Sea Spell can generate a raging sea of Hellfire in a designated area, causing continuous burning and fear effects to all enemies who enter its range. The caster, through complex incantations and gestures, focuses Hellfire energy at a point, then rapidly spreads it. The Hellfire Sea covers a wide area, the flames are extremely difficult to extinguish, and they emit a strong aura of terror, causing enemies to fall into a state of fear. The Hellfire Sea Spell is suitable for suppressing enemies or controlling the battlefield.

Soul Devour

The Soul Devour Spell can extract Soul energy from enemies, converting it into the caster's life force or magic power. The caster, by chanting complex incantations and making gestures, places their hand on the target, extracting their Soul energy. The target whose Soul is extracted will feel immense pain and suffer severe Soul damage. The Soul Devour Spell can effectively extend the caster's combat effectiveness in battle, allowing them to maintain high efficiency in prolonged fights.

Storm Shield

The Storm Shield Spell can generate a shield composed of storm energy around oneself or an ally, repelling all types of attacks. The caster, by chanting complex incantations and making gestures, summons storm energy to form a rotating shield. The Storm Shield can absorb a large amount of damage and will deal counter-damage to close-range enemies. The shield's duration is about ten minutes, during which all attacks received by the target will be significantly weakened. The Storm Shield Spell is particularly useful when facing strong enemies or being surrounded, providing valuable protection for the caster and allies.

Time Reversal

The Time Reversal Spell can reverse local time flow for a short period, causing all events within a designated area to rewind. The caster, by chanting complex incantations and making gestures, distorts the flow of time, causing events within the designated area to rewind by several seconds. The Time Reversal Spell can be used to undo enemy attacks, restore destroyed objects, or save recently deceased allies. This Spell can provide a huge strategic advantage in battle but requires extremely high casting skill and a large amount of magic power.

Dragon Summon

The Dragon Summon Spell can summon a powerful Dragon from the ancient Dragon Clan to assist in battle. The caster, through complex incantations and gestures, opens a passage to the Dragon Plane, summoning a Dragon. Dragons possess extremely strong combat capabilities, capable of flight, breathing Dragonfire, and using powerful physical attacks. The Dragon Summon Spell provides unparalleled power in battle, capable of significantly changing the tide of battle.

Starfall

The Starfall Spell can summon a meteor from the sky, causing massive explosive damage to the target area. The caster, through complex incantations and gestures, awakens the power of the stars in the sky, causing a meteor to deorbit and rapidly fall to the ground. The meteor will generate a powerful explosion upon impact with the ground, covering a wide area and causing massive fire and shockwave damage. The Starfall Spell is suitable for destroying enemy positions or dealing with large numbers of enemies.

Void Imprisonment

The Void Imprisonment Spell can generate a powerful Void Realm cage around a target, completely trapping them, preventing movement or casting Spells. The caster, through complex incantations and gestures, summons Void Realm energy, forming an invisible cage around the target. The target trapped in Void Imprisonment will be unable to act or escape and will suffer continuous Void Realm damage. The Void Imprisonment Spell is suitable for controlling powerful enemies or protecting important friendly individuals.

Storm's Wrath

The Storm's Wrath Spell can summon an extremely violent storm in a designated area, causing continuous storm damage to enemies and disrupting their actions. The caster, through complex incantations and gestures, summons powerful storm energy, forming strong winds, lightning, and heavy rain in the target area. Storm's Wrath lasts for about five minutes, during which all enemies within its range will suffer continuous storm damage, and their movement and Spell casting will be severely interfered with. The Storm's Wrath Spell is suitable for disrupting enemy formations and strategies, providing powerful battlefield control.

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