106: Chapter 106: The Elimination Mode
One hour after this new announcement, the promotional video for Zombie Mode was released simultaneously.
The video began with an abandoned research facility.
In a dimly lit corridor, several soldiers advanced with their guns raised, their crosshairs scanning across the walls.
Suddenly.
A low, guttural roar echoed from the end of the corridor.
A blood-red biochemical zombie with claws on its hands charged out of the shadows, moving at incredible speed, and lunged directly at the soldier in the front.
More zombies poured in from the rooms on both sides.
The soldiers fired their weapons while retreating, but the number of zombies kept increasing; for every one that fell, two more lunged forward.
The last few survivors were forced against an iron cage at the end of the corridor, with nowhere left to retreat.
With their backs against the cage, they aimed their guns at the approaching horde of corpses.
The screen froze.
A line of text appeared.
"Zombie Mode, coming soon."
The video was short, but it clearly explained the gameplay.
There were two factions: zombies and humans. Zombies could infect humans, and humans needed to use the weapons in their hands to survive until the end.
Because crossfire was enjoying high popularity after its open beta, the trailer for this new mode quickly climbed to the top of the Weibo trending list, but the reaction in the comment section was far below expectations.
This was simply because this mode was not an original concept.
"Zombie Mode? Isn't this just that zombie mode from CS, just with a different name?"
"This mode has existed for a long time. I played it when CSOL first came out. At first, I found it exciting, but it got boring after playing for a while. Plus, this mode is too scary. I was once scared to tears playing the zombie mode in CSOL, and my mom thought I was watching a horror movie."
"Indeed, the whole atmosphere is dark and terrifying. You can't kill the zombies for ages, and you get jump-scared every now and then. It's not very friendly to primary school students."
"When Valve released CSGO, they cut this mode entirely to focus on competition, which shows that this mode really isn't any good. Is crossfire actually treating an obsolete mode like a treasure to promote?"
"The Escort Mode in alliance of valiant arms is at least original; this Zombie Mode is purely reheating leftovers."
The comment section was almost entirely one-sided.
Although.
crossfire had received quite good feedback in the first two days of its open beta, with players giving high praise to Team Deathmatch, Bomb Defusal Mode, and Ghost Mode.
However, most people did not have a favorable view of this upcoming Zombie Mode.
Some players even left comments directly on the official Weibo account, hoping that crossfire would not waste time on such an outdated mode and that updating a few more maps for Team Deathmatch would be the proper thing to do.
Of course.
They couldn't forget about releasing new guns either.
By comparison.
The Escort Mode in alliance of valiant arms was receiving more and more attention.
Although alliance of valiant arms had temporarily suspended its servers, in just a few days, many gaming bloggers online had begun to praise this mode.
Some media outlets that had participated in the closed beta of alliance of valiant arms also released detailed reviews of the Escort Mode.
"Two teams engage in offense and defense around a heavy armored vehicle. The attacking side needs to escort the vehicle to advance, while the defending side must prevent the vehicle from reaching the destination. The firepower of the vehicle itself can even be controlled by the side that occupies it."
"The pacing of this mode is completely different from ordinary shooting games; it has great tactical depth."
In the comment sections under these review articles, most players were quite looking forward to the Escort Mode.
After all, the presentation of alliance of valiant arms was indeed quite good.
"It sounds more interesting than Zombie Mode. Zombie Mode is just hiding and shooting zombies, whereas Escort Mode actually has tactical maneuvering."
"Tencent actually has something good this time. Is this Escort Mode their original creation?"
"It's a bit like the mode in Overwatch, but it's definitely something that hasn't been seen in FPS games before."
One was a zombie gameplay style that had already been phased out.
The other was a brand-new armored vehicle offense and defense mode.
The gap in player anticipation was quite obvious.
...
Three days later.
Some high-end streamers on Douyu and Huya began to enter the closed beta servers of alliance of valiant arms one after another.
The first batch to enter were basically shooting game streamers with hundreds of thousands of followers on the platforms. For a time, the entire interface of Douyu and Huya was filled with alliance of valiant arms.
Even streamers of other genres were required to stream alliance of valiant arms, and that included Lao C.
Although Lao C's main tags were dota 2 and MOBA games, under Tencent's planning, he naturally had to step up to support this game.
As a contracted streamer, he had to stream whatever the boss told him to.
Lao C's stream started at 8:00 PM.
When the screen lit up, what appeared was not the login interface for dota 2, but a brand-new game screen.
alliance of valiant arms.
The chat scrolled by rapidly.
"Lao C isn't playing dota 2 today?"
"alliance of valiant arms closed beta server? I heard you need a high-end PC to enter, and it's only open to streamers."
"The graphics are indeed insane."
After the incident where he forgot to turn off his stream, for a long time, Lao C's stream had been a gathering place for countless trolls, instigators, and haters.
But after such a long time, under the ruthless ban hammer of the moderators, most of these accounts that were stirring up trouble had been banned.
Coupled with.
Douyu's unreserved promotion and reputation management, although Lao C wasn't at his peak, he still had over a hundred thousand viewers watching each stream, and these remaining viewers were basically Lao C's core fan base.
After greeting the chat.
Lao C quickly entered the game. He created a room on his own to start immediately, walking around the map alone to show the fans the game's modeling and image quality.
"Let me show you the graphics of this game first."
"Before starting the stream, I had already played for two hours, and alliance of valiant arms is truly so much fun."
As he spoke, Lao C controlled his character to run around the battlefield. The surrounding buildings and vehicles were rendered with great detail, and the graphics were indeed top-tier.
"It's such a pity."
Lao C said to the camera, his tone filled with a hint of regret.
"You guys can't play this game right now; you'll have to wait until it officially launches in a month to know how fun it is."
"Especially the unique Escort Mode, it's really interesting."
Soon.
He clicked on the matchmaking for Escort Mode and entered a match.
On screen, the armored vehicle crashed through a wall and charged into the enemy position. His character followed behind the vehicle, pushing forward, with bullets sparking as they hit the armor.
Lao C praised the game while playing.
"This mode is something no other shooting game has released before; it's not just some ordinary, small-scale skirmish."
"When you follow the armored vehicle as it advances, you get a feeling of charging headlong into a real battlefield."
The chat also chimed in.
"It really does have a battlefield atmosphere; it feels different from crossfire's Team Deathmatch."
"Escort Mode seems to actually have something good going for it. If it's one-of-a-kind, it definitely has a lot of gameplay value."
"I'll definitely go try it when it launches in a month."
Lao C finished a round of Escort Mode and stretched his fingers.
Then, thinking of something, he changed the subject.
"By the way, didn't crossfire recently announce a Zombie Mode?"
"Let me tell you, how can a mode that is already outdated and obsolete possibly be interesting?"
He leaned back in his chair, his tone quite certain.
"If Zombie Mode were actually fun, the subsequent versions of CS wouldn't have cut it."
"That mode is too scary; many students have been scared sick by it."
"crossfire has such a large student player base; who knows how many people will be scared to tears when it comes out. It might even lead to online games being blacklisted by parents again. crossfire really is doing terrible things."
Lao C shook his head while speaking, as if he genuinely felt that this Zombie Mode was boring.
Soon, someone in the chat asked him if he had played it.
Lao C was direct.
"I haven't."
"But I've watched quite a few videos, so I know what it's about. It's just squatting in a dark corridor shooting zombies; there's nothing to it besides being scary."
The chat started heckling him again, asking why he said it was bad if he hadn't played it.
Lao C laughed it off, then leaned closer to the screen.
"Then I'll show you guys what this whole zombie Biochemical thing is really like."
"It's really boring."
"The map is dark everywhere; you can't even see clearly."
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