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159: Motorola's resolution

At this moment, seeing the atmosphere on site becoming increasingly tense and about to end unpleasantly again, Zafirovski quickly said, "Let's go back to the issue of the Great Summer mobile phone market."

Upon hearing this, the others temporarily put aside the matter of selling the semiconductor business, as the Great Summer market was too important for Motorola.

Motorola had established many factories in Great Summer, and even an 8-inch wafer and supporting semiconductor factory there.

It could be said that Motorola had invested wholeheartedly in Great Summer, and was one of the many foreign enterprises willing to invest heavily in Great Summer.

Therefore, Motorola attached great importance to the Great Summer market; its level of importance was not much less than that of their home country, United States!

"Do you have any suggestions?"

Galvin, the head of Motorola, was the first to ask the others, wanting to see what suggestions the senior executives present had regarding this matter.

In response, Zafirovski, who was in charge of the Personal Devices Department, which was effectively the mobile phone department, was the first to speak, "I have carefully studied Shuguang Technology's mobile phones and other Great Summer brands' mid-range mobile phones, and I have discovered the shortcomings of our phones."

Upon hearing this, the people present showed curious expressions, wondering what Zafirovski's discovery was.

"I have summarized several reasons why their phones sell so well; one is that their phones can play fc games and handheld games.

Although our phones can theoretically play games, in reality, we have never found anyone to adapt games for our phones."

Upon hearing this, many people present nodded slightly, expressing agreement with Zafirovski's words.

Although their Motorola had always claimed to be a gaming phone, and their phone system also had several small games built-in.

But in reality, they did not pay much attention to games, nor did they actively contact game companies to modify games to adapt to their phones.

So, gaming was indeed one of Motorola's phone weaknesses.

At this time, Zafirovski continued, "The gaming aspect is actually easy to solve, because there are already many popular games in Java format that have been cracked on the internet.

We can find a white glove in Great Summer or India to adapt these games for our phones, so we can have more than seventy fc games and handheld games."

Many people present nodded slightly in approval of the solution provided by Zafirovski.

Although their act of illegally modifying game data to adapt to their own phones seemed to be dancing on the edge of the law.

But since they were hiring a white glove to do it, they did not need to worry about it; if something went wrong, it would be the white glove's problem, and it naturally had nothing to do with their Motorola.

At this time, Zafirovski continued, "The second reason their phones sell well is that their phones support mobile game inter-connectivity, so I believe that all new phones we develop in the future should directly support wired game inter-connectivity."

However, at this moment, the Vice President in charge of network communication business smiled and said, "Although wired mobile phone data interconnection is accurate in data transmission and high in transmission efficiency, it is ultimately too backward.

I think we can develop wireless game inter-connectivity, so there won't be a bunch of long data cables dragging from the phone."

To this, Zafirovski also nodded in agreement, "I have also thought about playing games through wireless technology interconnection, but after thinking about it, we should simultaneously support both wireless game interconnection and wired game interconnection.

After all, although Bluetooth technology is already mature, Bluetooth's transmission bandwidth resources are too limited.

Using wireless interconnection technology to play games with one or two phones might be supported, but once it reaches three or four, or even seven or eight phones, Bluetooth technology cannot do it."

"Indeed."

The Vice President in charge of network communication also nodded slightly in agreement upon hearing this.

Seeing this, Zafirovski continued, "Our third shortcoming is in photography.

Shuguang Technology in Great Summer invented a magical camera algorithm patent; through this magical camera algorithm, their phones, though claiming 300,000 pixels, can rival a million pixels.

But unfortunately, claiming is just claiming; no matter how magical this camera algorithm is, there is still a certain distance from a true million pixels, but they have indeed achieved a miracle, and we need to pay attention to this.

So, if we want to reclaim the mid-range mobile phone market in Great Summer and even defeat our formidable enemy Nokia, then from now on, mid-range phones must have 1 million pixels, and high-end phones need 2 million or even 3 million pixels to be possible."

Upon hearing this, someone immediately questioned, "Is the upgrade from 300,000 pixels directly to 1 million pixels too large? Can the technology achieve it?"

To this, Zafirovski said with certainty, "Million pixels are not impossible to achieve; even two or three million or even 5 million pixels are achievable; it's just a matter of increasing the area of the phone lens."

Speaking of this, Zafirovski's eyes held a hint of solemnity, and then he continued, "According to a rumor I unintentionally heard some time ago, Sharp in Island Country seems to be developing a super camera phone with a million pixels.

Although I don't know if it's true or false, since there's news, it's clearly not groundless!"

"Is that so? It seems the competition in the mobile phone market is getting tougher.

I support the plan for mid-range phones to be standard with 1 million pixels and high-end phones to be standard with two to three million pixels."

The person who had just questioned spoke his words.

"Yes, it seems the mobile phone market competition is getting more intense; we must come up with a big plan."

"Indeed, if it can be done, then let's do it; I support it."

"I also support it."

"I support it."

...

At this time, more than a dozen Motorola executives and senior management on site spoke out in support of the plan for mid-range phones to be standard with 1 million pixels and high-end phones to be standard with two to three million pixels.

Seeing this, Galvin, the head of Motorola, also expressed his opinion, "Since that's the case, then I'll leave this matter to you, Zafirovski.

You will be fully responsible for this matter; report to me at any time how much funding and manpower you need."

"Yes."

Zafirovski nodded slightly, and then continued, "Now let me continue to talk about our shortcomings.

Our fourth shortcoming at Motorola is our pricing.

Our phone prices are too expensive, especially in the Great Summer region; our phone prices are too expensive, and I believe it's time for a large-scale, significant price reduction.

If we continue to maintain such a high and mighty posture, we will completely lose the mobile phone market in Great Summer.

Even more seriously, if Great Summer phones enter the international market in the future, it will be a disaster for our Motorola."

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