485: Invida Huang who fainted from crying
After all, the current Third Generation Core Processor truly boasts formidable performance.
This new processor, developed based on the X86-S Instruction Set and utilizing the 65 nanometer process, how could its performance not be terrifyingly powerful?
One could say that just thinking about the powerful performance of the Third Generation Core Processor, Paul Otellini's confidence unconsciously surged.
But at this moment, Old Huang, President of Nvidia, was not very optimistic; instead, he uttered a rather disheartening remark:
"However, Shuguang Technology also possesses the 65 nanometer process now, so it won't be easy for the Third Generation Core Processor to defeat the Second Generation Ruilong Processor."
Hearing Old Huang, President of Nvidia's premature words of defeat, Intel CEO immediately responded with dissatisfaction:
"I believe in our Third Generation Core Processor, because it is our fully developed and most powerful Intel processor ever!
We will continue to firmly crush the yet-to-be-born Second Generation Ruilong Processor!"
"I hope so."
Old Huang, President of Nvidia, shrugged, somewhat noncommittal.
A few months ago, when Nvidia's new Graphics Card was launched, President Lao Huang believed that Nvidia would be able to completely overwhelm the Shuguang Graphics Card with the powerful performance of its new Graphics Card.
But the final reality gave Old Huang, President of Nvidia, a harsh slap, telling him that his thoughts were too optimistic.
Because although Nvidia Graphics Card received widespread praise upon its launch, with countless Global media outlets exclaiming, "Nvidia YES."
But what was the result? Although the first day's sales were very high, creating an astonishing record of 400,000 Graphics Cards sold on the first day.
But the problem was that the sales dropped too quickly; from 400,000 on the first day, it plummeted to 200,000 on the second day, and by the third day, it was only 150,000.
Now, several months have passed, and Nvidia's new Graphics Card sales account for only about 25%, which is quite poor compared to Shuguang Graphics Card sales.
Because the current sales share of Shuguang Graphics Card is an astonishing 68%!
Comparison brings pain; although Nvidia Graphics Card has stronger performance, its sales are lower than that of the less powerful Shuguang Graphics Card.
Old Huang, President of Nvidia, thought a lot during these few months, and he finally discovered the true reason.
As for what the true reason is?
He discovered that Shuguang Technology had long been planning a grand scheme, named "Perfect Software and Hardware Coordination in the PC Gaming Industry"!
The specific implementation method was to launch the Unreal 3 Game Engine, which had negligible usage costs and quite powerful game development performance.
This attracted Global game development companies to use the Unreal 3 Game Engine to develop new games, ultimately taking two years.
Shuguang Technology finally successfully completed the grand chess game of "Perfect Software and Hardware Coordination in PC Games."
The ultimate result is that although the performance of the current Shuguang Graphics Card on the market cannot compare to Nvidia's new Graphics Card.
However, due to the perfect optimization of the Shuguang Graphics Card, the Shuguang Graphics Card ultimately won a round in game frame rates, with its frame rate fluidity surpassing Nvidia's new Graphics Card.
Under these circumstances, it's no wonder that Global consumers would vote with their feet and prioritize purchasing Shuguang Graphics Card.
Therefore, Old Huang, President of Nvidia, who had realized the situation, was directly struck and fell silent, with no outlet for his inner frustration.
Moreover, what was even more lamentable and infuriating was that even if Old Huang, President of Nvidia, discovered the root of the problem, he could do nothing about it.
Because for Shuguang Technology to achieve such a situation, it took nearly two years of strategic planning to form this near-monopoly of the Global game engine market!
At this point, even if Nvidia wanted to create a new game engine similar to the Unreal 3 Game Engine, it would be useless.
Because now Global game development companies already have the almost perfect Unreal 3 Game Engine, why would they use your Nvidia's new game engine?
Using a new game engine requires a long familiarization process, not to mention that because the Unreal 3 Game Engine is developed and optimized daily by a development team of over a thousand people.
After two years, the Unreal 3 Game Engine has actually become the most complete and easiest-to-use 3D game engine in the world!
Under these circumstances, Global game development companies will not choose Nvidia's new game engine; they will only choose the Unreal 3 Game Engine.
Of course, a large part of the reason why Global game development companies blindly choose the Unreal 3 Game Engine can be attributed to the terrifying "Unreal 3D Model Library."
Over two years, with the design and development efforts of a thousand-person development team and the selfless contributions of countless netizens, this Unreal 3D Model Library has been created.
The current Unreal 3D Model Library contains hundreds of thousands of 3D models with different styles and details!
What's even more surprising is that 3D models such as game characters, buildings, monsters, terrains, and items on it are all free to use as long as the Unreal 3 Game Engine is utilized!
Therefore, using the Unreal 3 Game Engine can truly save a considerable amount of research and development costs and accelerate the overall research and development speed.
After all, isn't the most troublesome part of a 3D game 3D modeling?
Now, with free 3D models available for use, and the ability to drag and Mobile 3D models in real-time within the "What You See Is What You Get" Unreal 3 Game Engine.
Under these circumstances, the Unreal 3 Game Engine is the most powerful game engine in the world, and also the most complete and perfect 3D game engine!
Therefore, Old Huang, President of Nvidia, was quite depressed, completely unable to change the current situation, and could only grit his teeth and focus his energy on the next generation of game engines.
As for this generation of game engines, Nvidia knew they couldn't beat Shuguang's Unreal 3 Game Engine, so they simply gave up and resigned themselves to it.
After all, instead of wasting energy, it's better to put all the energy into the next generation of game engines, and this generation will be completely given to the Unreal 3 Game Engine.
However, at this time, Nvidia obviously did not know that Shuguang Technology had already been holding back a big move in terms of next-generation game engines.
Moreover, Shuguang Technology's big move is not an ordinary big move; it's a super big move called the Unreal Engine 4, which is practically indistinguishable from the Unreal 5 Game Engine in the previous life!
So, under these circumstances, how can they, Nvidia, compete? How can they possibly compare?
Nvidia wants to rely on the next generation of game engines to turn the tables; Lin Chen will just happily say, "Dream on!"
Nvidia, obviously, does not know this!
After all, Lin Chen is quite cunning when it comes to technical patents; when registering core technology patents, he doesn't use the name of Shuguang Unreal Engine Company but rather uses a small shell company.
Under these circumstances, Nvidia naturally cannot guess how powerful the Unreal Engine 4 that Shuguang Unreal Engine Company is developing truly is!
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