437: The Three Corpse Gods jumped, Lin Chen was so shameless!
Hearing the critical question posed by the Global Daily reporter, everyone present instantly held their breath and stared at Lin Chen.
Lin Chen paused for a moment, then slowly began to speak:
"Of course, we will continue to develop other large-scale 3D games, and it's worth mentioning that the recently released dark souls, sekiro, elden ring, and other three games are already in development for their second-generation sequels.
As for other new large-scale 3D games currently under development, at present, I can only reveal the game titles and not the specific details.
These new large-scale 3D games under development, like the previous three, are also based on plot outlines, gameplay, and other scripts provided by me, and then developed by the relevant staff.
As for quality, you can refer to the three previously released games; I can proudly state that the total sales of each game should not be less than 5 million.
As for the names of these new games?
I'll announce them now: they are Bloodborne, Armored Core, Forza Horizon, Dying Light, and another game, making a total of five games."
If there were a transmigrator from a previous life present who heard the names of the five games above,
that transmigrator would definitely curse Lin Chen for being utterly shameless; is he trying to sweep up all the classic single-player games from the previous life?!
Among these numerous games, From Software was copied the most in the previous life, as they only had a total of 6 best-selling games.
As a result, Lin Chen copied 5 of their 6 popular games; if their president could transmigrate here,
he would definitely be furious, cursing, "Lin Chen is shameless!" and "Lin Chen is truly despicable!" and other such words.
After all, they only had 6 popular games in total, and Shuguang Technology directly copied 5 of them; what else could this be but despicable and shameless?
Regarding this, Lin Chen actually felt some regret, because there were many other games he could have copied, such as the God of War series and The Witcher series.
After all, these two game series were quite classic in his previous life and synonymous with bestsellers.
But unfortunately, the initial work of the God of War series, God of War 1, was already released in March 2005.
As for the first game in The Witcher series, The Witcher 1, although it was released in 2007, it is estimated that they are already in development, so Lin Chen did not copy them.
Therefore, it must be said that it is a pity; Lin Chen unknowingly missed out on two major best-selling classic game series from his previous life: the God of War series and The Witcher series.
Nevertheless, the current number of games is already sufficient.
There were originally three large-scale 3D games, plus the five large-scale 3D games currently under development.
A total of eight large-scale 3D games and eight game series will definitely be able to support the current and future operations of the dawn household game console.
Of course, everything still depends on the upcoming sales of the dawn household game console.
The upcoming sales performance will determine whether other game manufacturers port their games to the dawn household game console platform or develop their new games on the dawn household game console platform.
Of course, Lin Chen had not finished answering the reporter's question at this time, so after a slight pause, Lin Chen continued to speak:
"As for the game platform's revenue share, we, like other manufacturers, follow a 70-30 split, meaning game developers get 70% of the profit, and our dawn household game console platform takes a 30% cut.
Of course, for some exceptionally excellent games, we will offer certain preferential treatment, with the highest being an 80-20 split!"
Hearing Lin Chen's words, the people present nodded slightly and expressed their approval.
At this time, Shuguang Technology's platform fee was also within a reasonable range, so they had no objections.
On the other side, Lin Chen paused briefly and then slowly answered the reporter's last accompanying question:
"As for how many game developers have decided to release their games on our platform, we cannot disclose that due to business confidentiality at the moment.
However, if the timing is right, we will gradually release the relevant information."
Hearing Lin Chen's words, the people present were naturally a little disappointed.
However, considering that Lin Chen said he would gradually release relevant information, the people present could only reluctantly accept Lin Chen's statement and then look forward to what games would be released on the dawn household game console platform in the future.
For this, Lin Chen naturally remained expressionless.
In reality, Shuguang Technology has not yet reached cooperation with other well-known third-party game development companies, because those game development companies are the type who won't act without seeing a clear benefit.
In this situation, unless you proactively pay them to port old games to your household game console platform, they will absolutely not proactively port old games to your game console platform.
After all, there's a risk involved for them; if your game console platform's sales are poor, wouldn't all their game porting costs go to waste?
PC games are different from mobile games; because PCs are more powerful, the complexity of games is several, even dozens of times, that of mobile games.
Therefore, the cost of porting or developing a new game is quite substantial!
It is also for this reason that a large-scale 3D foreign game dares to openly charge dozens of dollars, and consumers gladly accept it.
Of course, it doesn't matter if those manufacturers don't act without seeing a clear benefit at this time, because once the sales of the dawn household game console reach the 1 million level,
many small and medium-sized game developers globally will be tempted, and a desire to port old games to the dawn household game console platform will arise in their hearts.
And once the sales of the dawn household game console reach the 3 million level, small and medium-sized game developers will choose to develop their new games based on the dawn household game console platform.
And once the sales of the dawn household game console reach the 5 million level,
then large game developers such as Ubisoft, EA, Vivendi, Capcom, Konami, and CD Projekt RED will consider porting their old games to the dawn household game console platform.
And once the sales of the dawn household game console reach the 10 million level, that means the dawn household game console has completely established itself.
It would directly leap to become the world's fourth-largest household game console manufacturer, with strength second only to Nintendo, Sony, and Microsoft.
In this situation, large game developers such as Ubisoft, EA, Vivendi, Capcom, Konami, and CD Projekt RED will have a very high probability of developing their new games based on the dawn household game console platform.
As for sales further reaching the 20 million or even 30 million level, to achieve this, it depends on how many excellent exclusive games the dawn household game console has.
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