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309: Section 309
After all, the previous Thousand Group Battle involved too many internet companies, and most of them suffered losses and needed to recuperate, so there wouldn't be any major moves.
As for Penguin and Ali, after two consecutive rounds of crushing defeats, they also calmed down and stabilized their stock prices, which had been volatile for a while.
Listening to Zhang Fan's words, Wang Mo pondered for a moment before speaking directly.
"Since everything is ready, there's no need to wait any longer."
"Tomorrow, we'll directly release the launch CG, open pre-orders, and three days later, begin a two-week small-scale closed beta.
Ten days after the closed beta ends, the game will officially launch."
Wang Mo directly arranged the subsequent release timeline for League of Legends.
Listening to Wang Mo, Zhang Fan also nodded.
"Understood, I'll go prepare now."
During the development of League of Legends, the layout of its related esports system had already begun globally.
However, to truly introduce an esports system, the game itself needs to have enough users, and for League of Legends, Wang Mo certainly wouldn't doubt its performance.
When League of Legends was first launched, it immediately became a global hit, attracting a large number of players, with over 800 million registered players, a peak global monthly active user count of over 100 million, and a peak daily active user count of 50 million.
This number might not seem like much compared to many mobile app user bases, let alone being global data.
But for the PC game sector, this is already an incredibly exaggerated and terrifying number.
A PC game with tens of millions of monthly active users globally can already be called a blockbuster, let alone daily active users.
Dota in this world, at its peak global daily active users, only had a mere five million.
And this was the highest daily active user data for PC games in this world!
Although other PC games had previously approached this number, no PC game had ever surpassed it.
In a world where the highest daily active users for a PC game is only five million, launching a game that can exceed fifty million daily active users is enough to imagine what kind of a dimensionality reduction strike this will be.
And Wang Mo knew very well that in this world, due to the lack of many interesting and fun blockbuster games, the success of League of Legends in his previous life would probably only be a starting point in this world.
As for the esports system built upon League of Legends, it would certainly gain an influence far exceeding that of his previous life.
The launch of League of Legends was like a giant ship sailing into a lake full of small boats; this game would likely be incredibly sensational for the entire gaming industry.
With the help of Douyin and WeChat, the promotion and marketing of League of Legends in Yan Country actually wouldn't require too much time and effort; the game could gain sufficient influence in a short period.
As for overseas markets, that would require some operations and methods.
Regardless, after this game is launched, the global PC game market will know what a true super game is like.
At the same time, shortly after Zhang Fan left Wang Mo's office, he simply arranged the subsequent promotion plan for League of Legends as per Wang Mo's instructions.
At 8 PM that night, the official Weibo of League of Legends announced that the first game CG would be released at 8 AM the next day, and a pre-order function would also be opened.
At the same time, pre-order users would also have a chance to obtain closed beta qualifications, allowing them to participate in a two-week small-scale closed beta three days later.
This information didn't immediately receive much attention from players.
After all, in these past two months, League of Legends seemed to have gone invisible, only occasionally releasing some development progress that not many people paid attention to, and no other promotional activities.
The number of likes on every previous Weibo post about development progress was only in the dozens.
Many players who hadn't followed the official League of Legends Weibo thought that the game might have died in its infancy, because in their opinion, after Wang Mo officially announced the existence of this game, they hadn't seen any news about it anywhere...
However, this latest official Weibo message formally announced the arrival of League of Legends.
However, because there was still no tangible material, videos, or images, the number of likes on this Weibo post was only a few thousand, and there were only a few hundred comments.
Most of the players who followed League of Legends were Dota players, but for various reasons, they had lost interest in Dota and wanted to try other MOBA games.
"It's finally here, I can't wait."
"Although it's a PC game, a field you've never touched, with Wang Mo's ability, this game shouldn't be too bad."
"My demands aren't high; half of Dota would be enough.
Dota is too unfriendly to new players now; I can't play it at all, but I still want to try other MOBA games."
"I didn't expect you to actually develop it.
The success of Honor of Kings really gave you too much confidence, to actually want to challenge PC games."
"Brothers in front, don't have too much hope.
A company that has never made a PC game before, directly challenging Dota right off the bat, this is really a bit overestimating yourselves."
"Forget about the game; I don't think tomorrow's CG will be very good.
Dota's new season CG had two million views in one day."
"Why bother with a closed beta? Just launching it might trick quite a few users.
This test will just expose its flaws."
The comments under this Weibo post were mostly adopting a wait-and-see attitude, without much expectation.
They didn't care at all about the small-scale closed beta mentioned in this Weibo post.
After all, the Junzi Group indeed had no experience in making PC games before.
Few outsiders were optimistic about the promotional CG for League of Legends.
In recent years, almost all PC game CGs in Yan Country have been poorly made, low-quality products, and few game companies were willing to put effort into them.
Instead of spending money on CGs, they thought it was better to find ways to organize more events.
Meanwhile, inside League of Legends, they were unaffected by the outside world.
At 8 AM the next day, League of Legends' first CG in this world was officially released!
Chapter 234: Game CG Officially Launched, Terrifying Visual Quality.
At 8 AM the next day, in an internet cafe outside a certain university in Mo Du, Yan Country.
"Why isn't it here yet? Isn't it 8 o'clock already?"
Lao San couldn't help but ask.
Lao Da, next to him, couldn't help but yawn.
"If it's not here, then forget it.
Let's go back to the dorm and sleep.
I'm dead tired after staying up all night."
The two, along with Lao Er who was already asleep in his seat next to them, had just finished an all-night gaming session.
Because they were all Dota players, they paid some attention to this new MOBA game.
However, Lao Da and Lao Er didn't think this game could be as good as Dota; only Lao San was quite confident, and all this confidence came from the Junzi Group.
In Lao San's opinion, since so many of Junzi Group's previous software had been successful, this PC game certainly wouldn't be bad.
Just as Lao Da was about to give up and wake up Lao Er to go back to the dorm to sleep, the official Weibo of League of Legends finally showed activity.
A brand new CG promotional video appeared on the official accounts of League of Legends across various social platforms.
Seeing this, Lao San immediately held his breath and clicked on the CG.
Lao Da, beside him, yawned again.